Here’s another sample chapter from Boredom Busters for the Kindle – along with news that I’ve dropped the price to just 99p!
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CRAZY GOLF
Take your clubs and hit the green as you create obstacles for an indoor crazy golf course. Fore!
Club Culture
A golfer isn’t a golfer without a CLUB to hit the ball – and each of your players will need one of their own. All you need is a bamboo cane and an empty stock cube box.
Tape the box closed, and paint it grey. When it’s dry, carefully make a hole in the side of the box, near the edge, and push the end of your bamboo cane into it. Secure the cane in place with some tape, and you have your own golf club!
For the golf ball, it’s best to use a table tennis ball, but if you haven’t got one, screw up a sheet of newspaper, and completely wrap it in sticky tape. Keep squeezing it until it’s as round as you can get it, and it rolls quite well.
Now you’re ready to play!
In The House
In crazy golf, you score points by hitting your ball through some weird and wonderful obstacles. The first of these is the HAUNTED HOUSE!
Take a cardboard box, remove the top flaps, and turn it upside down. Now carefully cut a doorway and four windows out of one side of the box – two windows near the top, and two windows near the bottom. Make sure that they are all big enough for your golf ball to fit through.
Next, paint your box to look like a haunted house – you can draw crumbling brickwork, add a few bats flying around it, and so on.
Finally, tear up some strips of tissue paper, and tape them to the tops of the doorway and windows. They should dangle in view, but shouldn’t stop the ball from passing through.
When you play this hole, the aim will be to hit your golf ball from a short distance away to see if you can get it inside the house. You’ll receive 1 point if you get it through the door, 2 points if it goes through either of the lower windows, and 3 points if you can hit it through one of the top windows.
A spooky way to score!
Jumped Up
The next obstacle you’ll make is the SKI JUMP. For this, you’ll need a sheet of stiff card, a few books, and three plastic cups.
Number the cups 1, 2, and 3 with a black marker pen, and put them to one side for a moment. Now stack your books on top of each other, and rest the sheet of card against the side, so that it forms a ramp.
Place your three cups one behind the other – starting with ’1′ – on the far side of the ramp. The aim of the hole is to hit the ball hard enough so that it rolls up the ramp, and lands in one of the cups on the other side. You may have to experiment a little to see how far away to place the cups for the final game.
Now on to the next obstacle!
Bowled Over
A very simple obstacle to make is GOLF BOWLING.
Take six empty toilet roll tubes, and paint them white, with a thin red stripe around the middle, to make them look like bowling pins.
When they’re dry, simply stand them in traditional bowling style – one at the front, two behind, three behind that – and see how many you can knock down with your golf ball. It’s not as easy as it sounds!
Each player will have two tries to knock down all the pins. Your score is however many pins you knock over during your turn.
Standing tall
PERILOUS PILLARS is the final obstacle you need to make before you can play.
Blow up 6 balloons, and attach a 4cm length of string to the knot of each. On the other end of the string, tie a small weight, such as a paper clip.
Now, stand 6 toilet roll tubes in different places around the room (you can use the same tubes you used for the bowling obstacle), and rest a balloon on top of each one – making sure that the paper clip weight dangle freely inside the tube.
At the far end of the room, lie a plastic cup on its side. The aim of this hole is to get your ball into the cup, without knocking any of the balloons off their pillars! Experiment with different positions of the pillars to make this hole harder or easier to play. You’ll get 3 points for getting the ball in the cup within 6 shots.
Tricky stuff!
Game On!
Now you have all of your obstacles, it’s time to play CRAZY GOLF!
All players should gather together with their clubs and balls, and make a score card. This has the name of all four obstacles, and a space to jot down each player’s score beside it. If you want a longer game, you could play each hole twice, so leave two score spaces beside each name.
Chances are you’ll have to set the obstacles up one at a time (unless you have a really big room!), so start by placing your Haunted House at one end of your ‘golf course’, and mark a spot to play from with a circle of card a few metres away.
Take it in turns to hit your ball towards the house, and see how many points you can score – marking them all down on your cards.
When everyone has played the first hole, remove the Haunted House, and set up the Ski Jump. Keep playing until you’ve played all the holes, then add up the scores to see who is the Crazy Golf Champion!
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For more Boredom Busting fun – get your copy of the ebook here: http://www.amazon.co.uk/dp/B0057XJKVU
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